One of my best excuses for not producing much musical content this year is my involvement in the creation of The ScareHouse’s new Basement attraction.
It should be no secret to those of you who’ve read either of my blogs (here and Tumblr) the past couple years that I have developed a strong fascination with immersive theater. When Scott Simmons (Creative Director, ScareHouse) told me that they were thinking about making a more personal, immersive haunt experience this year I told him I was all-in. Opportunities to work on a project like this during the birth stages one are not common.
The ScareHouse management did not want to sap the main haunt of its talented design team, so I had the chance to jump in and participate in the creation side beyond my usual role as sound guy. After attending and analyzing many immersive shows over the past couple years, the time had come to put some of my learnings into practice. I found myself driving, flying, and phoning into Pittsburgh most weekends over the Summer and writing long, list-filled emails to the point where I’m sure Team Scarehouse would cringe every time they saw my name in their inbox. We would continuously challenge and test each other’s ideas and the result, I think, was pretty far from what any of us envisioned at the start. The Basement turned out to be a hit, but none of us knew exactly how people would respond to it until we opened the doors in late September.
Hosting this podcast episode gave me a chance to document the process that led up to opening day as well as capture some of the magical chemistry of the cast one night before the doors opened. I’m happy with how it came together with one caveat: I never had the chance to interview Scott Sudzina who managed the haunt. He played a major role in making it happen. My bad for not finding time to interview him for the show.
I’m looking forward to seeing what we come up with next year. Until then, this puts a nice capper on the first chapter of Basement history.